*Draconic Rage - Currently granting 20% Melee and Spellcasting Haste regardless of the pet's agility level
-I checked this spell using debug code and it's definitely adding the proper amount of haste..though it may not be on client side. It does a simple +% to haste by a specific amount manually put in. No dbcs or anything to screw it up.
*Arcane Haste - Currently granting 650 bonus spell power and 20% spell haste regardless of the pet's intellect level
-Secondary proc aura was not pulling values from primary. It will now.
*Pets have no melee attack distance when in Aggressive mode
-Adjusted melee distance to 10.0f (roughly 8 yards give or take).
*Thundershock has range of 5yards
-Not sure what's up with this spell..since the cast range is set at 30yrds and the AOE distance is 5yrds from target. Modified distance to 40yrds and aoe to 8yrds for further testing
-Same as Thundershock except the aoe part.
*Stamina Pet Revisit
-The Stamina pet will now receive an Ultimate ability (1000+ Stamina) that is much improved - 20% of all damage taken by it's owner is redirected to itself and all incoming damage (including the redirected damage) is reduced by 50%.
*Succubus pet Seduction has no DR
-Adjusted this and other fear flagged spells for DR (some fears are not yet flagged properly)
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If you take a look at the Core Devs websites, you'll see that they as well have not been updated in months. This is because it's near impossible to keep up and there are several roadblocks along the way.
I will be revisiting upgrade options after the new expansion comes out..but until then, do not expect any major revisions. As I've said many times already..we both have lives and neither are willing to give anyone else access to do updates..because (as has been proven before) it will not go well.
For the record, I have a 4.3 server working but I'm not releasing it because it causes more crashes and stability issues than anything. It also will take months to add all our custom changes into it. By then, the next patch or expansion even will be out..breaking everything that was done. When Blizzard calms down on major revisions, we will consider moving forward.
Repairs and updates that don't involve 4.3+ are welcome suggestions and I will work on them periodically as I have free time. Ash also checks the bug tracker for quests, items, and other related fixes pretty much daily. It's not like we're standing still..
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Database was getting slightly bloated so Ash ran an orphan query to clean it up. Will not affect any players as it's items/etc with no ownership (and no storage).
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8secs - 1st
less on 2nd
less on 3rd
finally immune and no effect
Please give some details about what spells you're testing, what server you're testing it on, and how you're testing it. I will leave the test server up for a day or two in case people want to double check there to see if the issue is build related.
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Need to know how the DR is working after this last restart. I don't currently have a test machine since it's set up for 4.3 without a working 4.3 server =/
As for 4.3, the map extractor is finally working correctly according to my tests. I'll start work on a fresh extract/compile today/tomorrow.. Probably won't work again...silly devs.
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I've done these things on my own before for other patches but obviously the original author for the core would know more about it and get it done properly. I've got enough things to worry about as it is.
On a side note, my friend is putting out some really awesome 3d artwork for my personal android projects..so I guess I'll have to start taking it seriously now. Completely unrelated to the server but..I'm excited about it and don't have any where else to write about it.
My basic Mojo Mobile app has a whopping 325 downloads..heh. Not bad for what it is I suppose. Wrote it for ourselves to use anyway...only uploaded it so I didn't have to keep transferring it over bluetooth to everyone.
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I really hope this isn't the flu...but it feels like it.
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